hedgewars (0.9.17-1) unstable; urgency=low * [Paul Wise] * Mention the homing bee in the package description (Closes: #577092) * Also install the hwengine desktop file (LP: #811770) * Depend on ttf-dejavu-core since it is smaller * Depend on ttf-wqy-zenhei instead of embedding a copy of it * [Dmitry E. Oboukhov] * New upstream version. -- Dmitry E. Oboukhov Sun, 20 Nov 2011 18:31:17 +0400 hedgewars (0.9.16-1) unstable; urgency=low * New upstream version. + Downloadable content! Simply click to install any content. New voices, hats, maps, themes, translations, music, scripts... Hedgewars is now more customisable than ever before! As time goes by we will be soliciting community content to feature on this page, so remember to check it from time to time. If you decide you want to go back to standard Hedgewars, just remove the Data directory from your Hedgewars config directory. + 3-D rendering! Diorama-like rendering of the game in a variety of 3D modes. Let us know which ones work best for you, we didn't really have the equipment to test them all. + Resizable game window. + New utilities! The Time Box will remove one of your hedgehogs from the game for a while, protecting from attack until it returns, somewhere else on the map. Land spray will allow you to build bridges, seal up holes, or just make life unpleasant for your enemies. + New single player: Bamboo Thicket, That Sinking Feeling, Newton and the Tree and multi-player: The Specialists, Space Invaders, Racer - scripts! And a ton more script hooks for scripters + New twists on old weapons. Drill strike, seduction and fire have been adjusted. Defective mines have been added, rope can attach to hogs/crates/barrels again, grenades now have variable bounce (use precise key + 1-5). Portal gun is now more usable in flight and all game actions are a lot faster. + New theme - Golf, dozens of new community hats and a new localised Default voice, Ukranian. -- Dmitry E. Oboukhov Fri, 23 Sep 2011 10:16:55 +0400 hedgewars (0.9.15-4) unstable; urgency=low * Exclude buggy icnsutils from B-D. -- Dmitry E. Oboukhov Thu, 07 Jul 2011 17:23:34 +0400 hedgewars (0.9.15-3) unstable; urgency=low * Fixed hicolor icons path. -- Dmitry E. Oboukhov Wed, 06 Jul 2011 11:25:45 +0400 hedgewars (0.9.15-2) unstable; urgency=low * Fixed depends (FTBFS, closes: #629778), closed fake bug (closes: #631152). * Bump Standards-Version to 3.9.2. * Install hicolor icons, closes: #621792, thanks to Kees Cook . -- Dmitry E. Oboukhov Tue, 05 Jul 2011 17:35:56 +0400 hedgewars (0.9.15-1) unstable; urgency=low * New upstream version. + Ability to create, save and load hand drawn maps + New maps: Capture the Flag (Blizzard) Map + New themes: Christmas + Snowflakes on Christmas/Snow themes accumulates on the ground + New game modifiers: No wind, More wind + New missions: Dangerous ducklings, Diver, Spooky tree, Teamwork + New weapons: Mudball, Drill strike + Many more Lua hooks + Readytimer + Ability to edit seed + Ability to select gameplay scripts + New gameplay scripts: Capture the Flag, No jumping, Random weapon + New Lua unified translation framework + Code refactoring + Max teams upped to 8 + Cosmetic enhancements to Napalm strike + Selecting a game scheme selects the corresponding weapon set + Dust when drills dig + New hats: beaver, porkey, sheep + Add density property to Gears + Reworked management of schemes and weapon sets + Will ask before deleting teams, schemes and weapon sets + Explosions detach rope from land + Allow hog speech when not your turn -- Dmitry E. Oboukhov Tue, 28 Dec 2010 23:29:54 +0300 hedgewars (0.9.14.1-1) unstable; urgency=low * New upstream version. + New audio tracks + New forts: EvilChicken, Tank + New game modes: AI Survival Mode, Per Hedgehog Ammo, Reset Health, Reset Weapons, Unlimited Attacks + New grave: ring + Over 30 new hats + New themes: Art, Brick, Jungle, Stage + New maps: ShoppaKing, Sticks, TrophyRace (Mission) + New utilities: Portal Gun, Resurrector + New weapons: Flamethrower, Hammer, Old Limburger, Piano Strike, Sticky Mines + Weapons' projectiles will how be launched from their barrels instead of the hog's center + Flying Saucers may be used for moving below the water surface + New default game schemes: Clean Slate, Fort Mode, Timeless, Thinking with Portals, King Mode + New default weapon set: Clean Slate, Thinking with Portals + Bomb clusters/Melon parts inherit some of the original bomb's speed + Extended game statistics + Improved health bar updating + Hogs that blow themselves up will use triggers in they team color + Settings allow better control over the level of details/effects + Improved Lua support + On empty ammo switch to no weapon rather than the first available one (to avoid shooting by accident) + Display of hints in the frontend + Some improvements of existing Themes of Maps + Land destruction effects added + Improved fire effects + Improved Melon explosion effects + Online game lobby now features game filters + Other Frontend enhancements + Additional sounds + Show special game rules in Esc screen + Updated translation + Speed optimizations + Hedgewars will now use a sub directory of "My Documents" like other games instead of "%userprofile%/.hedgewars" under Windows + Added support for graphics cards/drivers that have a 512x512 pixel textures limit + Team colors are more distinguishable from each other now * Fixed bug that allowed charging a weapon while on rope, leading to frozen timer * Various bug fixes * Switched to 3.0 source format. * Switched to cdbs build system. -- Dmitry E. Oboukhov Sun, 14 Nov 2010 22:45:48 +0300 hedgewars (0.9.13-1) unstable; urgency=low * New upstream version, closes: #576370 * many bug fixes * speed optimisations * many new hats, hats visible while using rope and blowtorch * Exploding barrels * AI uses new weapons, aware of fire, can fight in artillery mode * New options in ammo editing - crate probability, delays * option of semi-opaque hog name tags to avoid fail when land is hidden by name * new British voicepack * notification sound when people join your room * translation updates * contextual help when using weapons menu * 3d effect for waves * fade effect when starting/stopping game * new game modes - place hedgehog, king mode, randomise starts, allies share ammo, disable girders * shift + direction to turn without moving * view ammo menu when not your turn * new font for CJK text and better CJK detection * dud mines * hat reservation for donators (hats should be released to public in 6 months or so) * team flags * visual effects: dust on fall impact, smoke, shotgun shells, blink team name on start of turn, hogs pulling weapons out, falling flakes kicked by explosion and more * hogs react to throwing grenades / dynamite and when near them * graphic of crate contents when picking up weapon/utility * walk sound for hedgehogs * UFO changed to homing bee * splashes/droplets when things fall in the water * 45 degree bounce when throwing grenades * new bounce sounds * information on game rules when starting game * knockball map (scripted map) * Birdy weapon and poisoning effect * maze generator for new random maps * new crazy map template * new Olympics, Desert themes, visual updates to many other themes * Background texture for land for a 3d effect on explosions * frontend able to delete teams * ignore/friends lists in frontend * alt weapon preview on rope, parachute * updated options in frontend: independent toggles for frontend/game sound/music, select locale * More * lua scripting Lua scripting allows the easy creation of missions and special maps. Examples of this can be seen in the Knockball and Basketball maps, that are now scripted -- Dmitry E. Oboukhov Mon, 05 Apr 2010 10:39:04 +0400 hedgewars (0.9.12-2) unstable; urgency=low * fixes 'FTBFS: Error: Illegal parameter: -Nu', closes: #573694, thanks for Lucas Nussbaum . -- Dmitry E. Oboukhov Mon, 15 Mar 2010 11:03:16 +0300 hedgewars (0.9.12-1) unstable; urgency=low * New upstream version. -- Dmitry E. Oboukhov Sun, 18 Oct 2009 22:39:07 +0400 hedgewars (0.9.11-5) unstable; urgency=low * Icon for .desktop file has been installed, too, closes: #540235, thanks for Andrew SB . -- Dmitry E. Oboukhov Thu, 06 Aug 2009 22:38:40 +0400 hedgewars (0.9.11-4) unstable; urgency=low * Fixed FTBFS: added absent build-depends. -- Dmitry E. Oboukhov Wed, 05 Aug 2009 12:02:26 +0400 hedgewars (0.9.11-3) unstable; urgency=low * Turned on network/server features (server was patched for buildling by new haskell-compiler). -- Dmitry E. Oboukhov Wed, 05 Aug 2009 10:44:23 +0400 hedgewars (0.9.11-2) unstable; urgency=low * Added Debian Games Team to uploaders list. * debian/copyright has been updated (added section about fonts). -- Dmitry E. Oboukhov Tue, 07 Jul 2009 15:38:33 +0400 hedgewars (0.9.11-1) unstable; urgency=low * New upstream version, closes: #526975, #532851. * Now upstream contains .desktop entry, closes: #512842. * Debian hasn't haskell libraries it need, so we temporary turned off the network features. * Fixed all the warnings of dpkg-shlibdeps. * Standards-Version bumped to 3.8.2. -- Dmitry E. Oboukhov Tue, 07 Jul 2009 12:52:36 +0400 hedgewars (0.9.9-2) unstable; urgency=low * Added VCS-* records to debian/control. * GIT-repo has been created in git.debian.org. -- Dmitry E. Oboukhov Sun, 01 Feb 2009 23:25:04 +0300 hedgewars (0.9.9-1) unstable; urgency=low * New upstream (and bugfix) release, closes: #511558 * Voicepacks, customize your teams voice! * Nice new visual statistics page after the match * Precise aiming, hold shift to aim more accurately * Improved lobby chat * Remote Control Plane weapon * A couple of additions to customization content, (i.e. grave / fort / hat content) * Additional sound effects * Various tweaks and bug fixes -- Dmitry E. Oboukhov Tue, 20 Jan 2009 20:19:13 +0300 hedgewars (0.9.8-1) unstable; urgency=low * New upstream release, upstream changes: * Massive number of network play bugfixes * Now spectating works for those who joined after game start * New Drill rocket weapon * New Napalm strike weapon * New Super awesome super weapon * Land can now be set to be indestructable * Six brand new maps using new themes * Lots of new forts * Hellish hand grenade reworked * Brand new server lobby * Lobby chat * Spread of Melon Bomb fragments improved * Blowtorch bug fixes and improvements * Fixed a crash bug that occured when the engine had no room to place all Hedgehogs * More delay after jump, less delay after small fall for hedgehog * Limit max chat message length to 300 characters * Ammo menu no longer closes when user clicks on not yet available weapon * Ammo scheme bug fixes * Fire effect improved -- Dmitry E. Oboukhov Fri, 09 Jan 2009 22:40:13 +0300 hedgewars (0.9.7-3) unstable; urgency=low * Recompiled with enable server options. -- Dmitry E. Oboukhov Tue, 04 Nov 2008 21:31:43 +0300 hedgewars (0.9.7-2) unstable; urgency=low * DejaVuSans-Bold.ttf has been replaced by symlink. -- Dmitry E. Oboukhov Tue, 04 Nov 2008 21:31:40 +0300 hedgewars (0.9.7-1) unstable; urgency=low * New upstream release, upstream changes: * A completely redesigned, redrawn frontend, built to be both prettier and easier to use. * Completely reworked netplay, supports players joining and leaving games in progress * Admin controls for network play * A new, official central dedicated server, allowing mutiple "rooms" per server, a multiplayer lobby for matchmaking * The ability to customize your team in exciting new ways, including the ability to customize the visual look of your hedgehogs * New maps, themes, and graphics, a huge addition to content * New weapons, gameplay mechanics and game options. New super weapons that you will find only in crates * New working flames that damage hedgehogs and corrode the terrain * New sounds, music and media * Atmostrophic's chat border -- Dmitry E. Oboukhov Mon, 03 Nov 2008 13:18:28 +0300 hedgewars (0.9.6-1) unstable; urgency=low * New upstream release, closes: #492953. -- Dmitry E. Oboukhov Wed, 30 Jul 2008 11:03:46 +0400 hedgewars (0.9.5-2) unstable; urgency=low * Fix typo in german translation, thanks for Michael Vogt, closes: #492859. -- Dmitry E. Oboukhov Tue, 29 Jul 2008 17:04:59 +0400 hedgewars (0.9.5-1) unstable; urgency=low * New upstream release. -- Dmitry E. Oboukhov Thu, 10 Jul 2008 21:18:26 +0400 hedgewars (0.9.4-2) unstable; urgency=low * Switching between fullscreen and window mode has been restored, closes: #489011. -- Dmitry E. Oboukhov Fri, 04 Jul 2008 22:40:37 +0400 hedgewars (0.9.4-1) unstable; urgency=low * New upstream release, closes: #483813. * Standards-Version bumped to 3.8.0. -- Dmitry E. Oboukhov Thu, 19 Jun 2008 16:10:12 +0400 hedgewars (0.9.3-3~bpo40+1) etch-backports; urgency=low * Rebuilt for etch. -- Dmitry E. Oboukhov Wed, 11 Jun 2008 18:01:53 +0400 hedgewars (0.9.3-3) unstable; urgency=low * My email address has been changed. -- Dmitry E. Oboukhov Fri, 30 May 2008 08:00:33 +0400 hedgewars (0.9.3-2) unstable; urgency=low * Fix depends on hedgewars-data (0.9.3). -- Dmitry E. Oboukhov Sun, 18 May 2008 19:49:13 +0400 hedgewars (0.9.3-1) unstable; urgency=low * New upstream release, closes: #476190 (To easy win). * Removed unnecessary build-depends. * Added fp-units-gfx to build-depends. * Upload sponsored by Al Nikolov . -- Dmitry E. Oboukhov Tue, 29 Apr 2008 16:26:09 +0400 hedgewars (0.9.2-2) unstable; urgency=low * Fix FTBFS make configure-stamp (added libxrandr-dev, libfontconfig1-dev, libxi-dev, libsm-dev, libice-dev to build-depends), closes: #477012. -- Dmitry E. Oboukhov Sun, 20 Apr 2008 20:01:42 +0400 hedgewars (0.9.2-1) unstable; urgency=low * New upstream version (closes: #420431, #420418). * Standards-Version bumped to 3.7.3. * Move menu item to Games/Action (closes lintian warning). * Added debian/watch file. * Updated packaging, now using tar-in-tar approach. -- Dmitry E. Oboukhov Tue, 22 Jan 2008 17:34:31 +0300 hedgewars (0.9.0-7) unstable; urgency=low * Apply patch for gcc4.3, thanks Martin Michlmayr (closes: #421216). -- Dmitry E. Oboukhov Fri, 27 Apr 2007 22:50:36 +0400 hedgewars (0.9.0-6) unstable; urgency=low * Disable debug mode (closes: #415606). -- Dmitry E. Oboukhov Fri, 16 Mar 2007 19:13:05 +0300 hedgewars (0.9.0-5) unstable; urgency=low * Apply new_team_warnings_cmake.patch (closes: #415004): - new team in multiplayer and net game fix - new team is now correctly added to widgets; - Fix most of the warnings in hwengine; - Use right way of finding and using Qt4 in CMake. -- Dmitry E. Oboukhov Thu, 15 Mar 2007 15:18:19 +0300 hedgewars (0.9.0-4) unstable; urgency=low * Add dpatch mechanizm. * Apply 'http://hedgewars.org/download/new_team_readme_angle.patch' pacth. * Remove one 'make install' from debian/rules. -- Dmitry E. Oboukhov Sun, 25 Feb 2007 19:54:29 +0300 hedgewars (0.9.0-3) unstable; urgency=low * Add "Recommends" record into debian/control (for hedgewars-data package). -- Dmitry E. Oboukhov Sat, 24 Feb 2007 23:31:56 +0300 hedgewars (0.9.0-2) unstable; urgency=low * Fix 'Messes with the mouse in other desktops' bug (closes: #405875). * Record about tools/runhelper.dpr is removed from debian/copyright. -- Dmitry E. Oboukhov Sat, 24 Feb 2007 12:55:19 +0300 hedgewars (0.9.0-1) UNRELEASE; urgency=low * New upstream version. -- Dmitry E. Oboukhov Sat, 24 Feb 2007 12:21:08 +0300 hedgewars (0.8.2+trunk20070223) UNRELEASE; urgency=low * Trunk version. -- Dmitry E. Oboukhov Fri, 23 Feb 2007 16:18:53 +0300 hedgewars (0.8.1-11) unstable; urgency=low * Split into two packages: hedgewars and hedgewars-data (closes: #406129). * Remove build-depend libsdl-net1.2 (>= 1.2.5-4). -- Dmitry E. Oboukhov Wed, 21 Feb 2007 23:09:19 +0300 hedgewars (0.8.1-10) unstable; urgency=low * Set build depends for libsdl-net1.2 to >= 1.2.5-4, http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=217221. -- Dmitry E. Oboukhov Mon, 19 Feb 2007 22:17:46 +0300 hedgewars (0.8.1-9) unstable; urgency=low * Fixed debian/copyright (added copyright from tools/runhelper.dpr file). * Removed file 'Fonts_LICENSE.txt' from orig.tar.gz (font was removed in revision 0.8.1-5). -- Dmitry E. Oboukhov Thu, 28 Dec 2006 18:03:25 +0300 hedgewars (0.8.1-8) unstable; urgency=low * Removed lintian and linda overrides. -- Dmitry E. Oboukhov Sun, 17 Dec 2006 20:52:10 +0300 hedgewars (0.8.1-7) unstable; urgency=low * Add 'debian/README.Debian-sources' file (diff -ur hedgewars-0.8.1.orig hedgewars-0.8.1). -- Dmitry E. Oboukhov Sun, 17 Dec 2006 12:07:59 +0300 hedgewars (0.8.1-6) unstable; urgency=low * For upload (Closes: #401790). -- Dmitry E. Oboukhov Wed, 6 Dec 2006 01:14:08 +0300 hedgewars (0.8.1-5) unstable; urgency=low * Remove DejaVuSans.ttf from orig.tar.gz. -- Dmitry E. Oboukhov Mon, 4 Dec 2006 00:10:10 +0300 hedgewars (0.8.1-4) unstable; urgency=low * Move exec-files into /usr/games. -- Dmitry E. Oboukhov Sun, 3 Dec 2006 21:25:32 +0300 hedgewars (0.8.1-3) unstable; urgency=low * Fix (or overrides) all linda/lintianwarnings. * Add depends: 'ttf-dejavu'. -- Dmitry E. Oboukhov Sun, 3 Dec 2006 16:41:32 +0300 hedgewars (0.8.1-2) unstable; urgency=low * Add menu item. -- Dmitry E. Oboukhov Tue, 28 Nov 2006 20:57:06 +0300 hedgewars (0.8.1-1) unstable; urgency=low * Initial release. -- Dmitry E. Oboukhov Mon, 27 Nov 2006 13:58:41 +0300